AI Insights · Timothy · July 2021
Top 5 3D Cartoon Games on Android in Portugal Q2 2021
In Q2 2021, the top 5 3D Cartoon Games on Android in Portugal showcased varying trends in downloads, revenue, and active users. Detailed analysis reveals which games led the charts.
In Q2 2021, the top 5 3D Cartoon Games on Android in Portugal demonstrated diverse performance trends. This analysis highlights the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Crash Bandicoot: On the Run! from King experienced a fluctuating performance in weekly revenue, peaking at approximately $574 in the first week of April and gradually declining to around $72 by the end of June. Weekly downloads showed a steady downward trend, starting at 17.9K in late March and dropping to about 1.6K by the end of June. The game's weekly active users followed a similar path, decreasing from 82K at the end of March to around 21.3K by the end of June.
Sculpt People by CrazyLabs LTD saw a varied trend in weekly downloads, with notable spikes such as 8.2K at the end of April. The game's active users also fluctuated, peaking at 15.8K in early May and then stabilizing around 10.9K by the end of June.
PK XD: Fun, friends & games from Afterverse Games maintained a relatively steady weekly revenue, with a peak of approximately $3.7K in early June. Weekly downloads showed an upward trend mid-quarter, reaching a high of 7.1K at the end of May. The active user base remained strong, with numbers staying above 100K throughout the quarter, peaking at 116.5K in late March.
Brawl Stars by Supercell demonstrated robust weekly revenue, peaking at about $26.8K in late June. Weekly downloads remained relatively stable, with a slight peak of 4.7K in mid-June. The game consistently engaged a large number of active users, starting at 253.8K and peaking at 286.2K in mid-June.
Parking Jam 3D from Popcore Games showed modest revenue figures, with a peak of $5 in late April. Weekly downloads varied, with a notable peak of 7.6K in early April and a low of 1.9K in early June. Active users remained fairly steady, starting at 40.9K in late March and ending at 31.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.